![]() ![]() Is this helpful? Feel free to ask further questions. New files should be created in "sRGB", not just any RGB. set Working Spaces > RGB to "sRGB IEC61966-2.1" so all "Untagged RGB" files will be displayed as "sRGB" (which is the standard). To avoid this problem in the future you need to be more aware of the color profiles. This should make the images in your game look like you have been seeing them in Photoshop. Then afterwards, use Edit > Convert to Profile. and assign the Working Space RGB to the image, so the image "knows" which profile it has. You need to first find out what your Working Space RGB is set to, because this is actually the profile you are using. If I am right about your images being "Untagged RGB", it can be a bit tricky to fix. If your Working Space RGB for example is set to "Adobe RGB (1998)" you are actually working in that RGB profile, but you are saving the file without that information, and the profile is probably going to be ignored anyway. In Photoshop, an ICC profile is used in color management systems to ensure that colors are accurately represented and reproduced throughout the various stages of production and delivery, from capture to output. This can create some confusion.įurthermore, if your image is in "Untagged RGB", Photoshop will display the image as if it was in Photoshop's Working Space RGB. It is possible to use any RGB profile with PNGs, but it will often be ignored and "sRGB" will be assumed. PNG files are mostly used for "pixelart" on the web and in applications and games. ![]() It's a large subject, so I will just give you a short answer: This problem is related to color profiles. ![]()
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